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["0","000","000=--n nothing","misc",null,null,null,null,null,"0000","N","N","N"]
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["0","002","002=W1y Door (stays open)","walk","tag",null,null,null,null,"0002","Y","N","N"]
["0","003","003=W1y Close door","walk","tag",null,null,null,null,"0003","Y","N","N"]
["0","004","004=W1y Raise Door","walk","tag",null,null,null,null,"0004","Y","N","N"]
["0","005","005=W1y Floor rises to match highest Ngbr floor height","walk","tag",null,null,null,null,"0005","Y","N","N"]
["0","006","006=W1y Fast Crush & Raise","walk","tag",null,null,null,null,"0006","Y","N","N"]
["0","007","007=S1y Staircase rises up from floor in appropriate sectors","swtch","tag",null,null,null,null,"0007","Y","N","N"]
["0","008","008=W1y Stairs","walk","tag",null,null,null,null,"0008","Y","N","N"]
["0","009","009=S1y Floor lowers; Ngbr floor rises and changes type","swtch","tag",null,null,null,null,"0009","Y","N","N"]
["0","010","010=W1y Floor lowers for 3 sec, then rises","walk","tag",null,null,null,null,"0010","Y","N","N"]
["0","011","011=S1n End level. Go to next level","swtch",null,null,null,null,null,"0011","N","N","Y"]
["0","012","012=W1y LightTurnOn","walk","tag",null,null,null,null,"0012","Y","N","N"]
["0","013","013=W1y Brightness goes to 255","walk","tag",null,null,null,null,"0013","Y","N","N"]
["0","014","014=S1y Floor rises to 64 above Ngbr floor","swtch","tag",null,null,null,null,"0014","Y","N","N"]
["0","015","015=S1y RaiseFloor24","swtch","tag",null,null,null,null,"0015","Y","N","N"]
["0","016","016=W1y Close door for 30 sec, then opens","walk","tag",null,null,null,null,"0016","Y","N","N"]
["0","017","017=W1y StartSlowStrobing","walk","tag",null,null,null,null,"0017","Y","N","N"]
["0","018","018=S1y Floor rises to equal first Ngbr floor","swtch","tag",null,null,null,null,"0018","Y","N","N"]
["0","019","019=W1y Floor lowers to equal Ngbring sector's floor","walk","tag",null,null,null,null,"0019","Y","N","N"]
["0","020","020=S1y Floor rises, texture and sector type change also","swtch","tag",null,null,null,null,"0020","Y","N","N"]
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["0","025","025=W1y CeilingCrush&Raise","walk","tag",null,null,null,null,"0025","Y","N","N"]
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["0","029","029=S1y Open Door, closes after 6 sec","swtch","tag",null,null,null,null,"0029","Y","N","N"]
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["0","038","038=W1y Floor lowers to match Ngbr","walk","tag",null,null,null,null,"0038","Y","N","N"]
["0","039","039=W1y Teleport to sector","walk","tag",null,null,null,null,"0039","Y","N","N"]
["0","040","040=W1y Ceiling rises to match Ngbr ceiling","walk","tag",null,null,null,null,"0040","Y","N","N"]
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["0","042","042=SRy Close Door","swtch","tag",null,null,null,null,"0042","Y","N","N"]
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["0","045","045=SRy Lower Floor","swtch","tag",null,null,null,null,"0045","Y","N","N"]
["0","046","046=G1y Opens Door (stays)","misc","tag",null,null,null,null,"0046","Y","N","N"]
["0","047","047=G1y Raise Floor to equal Ngbr sector type and texture","misc","tag",null,null,null,null,"0047","Y","N","N"]
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["0","050","050=S1y Close Door","swtch","tag",null,null,null,null,"0050","Y","N","N"]
["0","051","051=S1n End level. Go to secret level 9.","swtch",null,null,null,null,null,"0051","N","N","Y"]
["0","052","052=W1n End level. Go to next level","walk",null,null,null,null,null,"0052","N","N","Y"]
["0","053","053=W1y Perpetual Platform Raise","walk","tag",null,null,null,null,"0053","Y","N","N"]
["0","054","054=W1y PlatformStop","walk","tag",null,null,null,null,"0054","Y","N","N"]
["0","055","055=S1y Raise Floor & Crush","swtch","tag",null,null,null,null,"0055","Y","N","N"]
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["0","059","059=W1y Floor rises 8, texture and sector type change also","walk","tag",null,null,null,null,"0059","Y","N","N"]
["0","060","060=SRy Lower Floor to Lowest","swtch","tag",null,null,null,null,"0060","Y","N","N"]
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["0","064","064=SRy Raise Floor","swtch","tag",null,null,null,null,"0064","Y","N","N"]
["0","065","065=SRy Raise Floor_Crush","swtch","tag",null,null,null,null,"0065","Y","N","N"]
["0","066","066=SRy Raise Floor 24","swtch","tag",null,null,null,null,"0066","Y","N","N"]
["0","067","067=SRy Raise Floor 32","swtch","tag",null,null,null,null,"0067","Y","N","N"]
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["0","072","072=WRy Ceiling Crush","walk","tag",null,null,null,null,"0072","Y","N","N"]
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["0","074","074=WRy Stops crushing ceiling","walk","tag",null,null,null,null,"0074","Y","N","N"]
["0","075","075=WRy Close Door","walk","tag",null,null,null,null,"0075","Y","N","N"]
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["0","078","078=WRy Lights to dimmest Ngbr","walk","tag",null,null,null,null,"0078","Y","N","N"]
["0","079","079=WRy Lights Very Dark","walk","tag",null,null,null,null,"0079","Y","N","N"]
["0","080","080=WRy Lights to Brightest Ngbr","walk","tag",null,null,null,null,"0080","Y","N","N"]
["0","081","081=WRy Light Turn On 255","walk","tag",null,null,null,null,"0081","Y","N","N"]
["0","082","082=WRy Floor lowers to equal Ngbr","walk","tag",null,null,null,null,"0082","Y","N","N"]
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["0","085","085=WRy LwrFloorRaiseCeiling","walk","tag",null,null,null,null,"0085","Y","N","N"]
["0","086","086=WRy Open Door (stays)","walk","tag",null,null,null,null,"0086","Y","N","N"]
["0","087","087=WRy Start moving floor (up/down every 5 sec)","walk","tag",null,null,null,null,"0087","Y","N","N"]
["0","088","088=WRy Floor lowers quickly for 3 sec, then rises","walk","tag",null,null,null,null,"0088","Y","N","N"]
["0","089","089=WRy Stops the up/down syndrome started by #87","walk","tag",null,null,null,null,"0089","Y","N","N"]
["0","090","090=WRy Open Door, closes after 6 sec","walk","tag",null,null,null,null,"0090","Y","N","N"]
["0","091","091=WRy Floor rises to 8 below Ngbr ceiling","walk","tag",null,null,null,null,"0091","Y","N","N"]
["0","092","092=WRy Raise Floor 24","walk","tag",null,null,null,null,"0092","Y","N","N"]
["0","093","093=WRy Raise Floor 24 & Change texture/type","walk","tag",null,null,null,null,"0093","Y","N","N"]
["0","094","094=WRy Raise Floor Crush","walk","tag",null,null,null,null,"0094","Y","N","N"]
["0","095","095=WRy Raise Floor to Ngbr & Change texture/type","walk","tag",null,null,null,null,"0095","Y","N","N"]
["0","096","096=WRy Raise To Short Texture","walk","tag",null,null,null,null,"0096","Y","N","N"]
["0","097","097=WRy Teleport to sector.","walk","tag",null,null,null,null,"0097","Y","N","N"]
["0","098","098=WRy Floor lowers to 8 above Ngbr","walk","tag",null,null,null,null,"0098","Y","N","N"]
["0","099","099=DRn Door (closes)","door",null,null,null,null,null,"0099","N","Y","N"]
["0","100","100=W1y Build Stairs Turbo 16","walk","tag",null,null,null,null,"0100","Y","N","N"]
["0","101","101=S1y Raise Floor","swtch","tag",null,null,null,null,"0101","Y","N","N"]
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["0","104","104=W1y Light drops to lowest Ngbr light level","walk","tag",null,null,null,null,"0104","Y","N","N"]
["0","105","105=WRy Blazing Door (closes)","walk","tag",null,null,null,null,"0105","Y","N","N"]
["0","106","106=WRy Blazing Door (stays)","walk","tag",null,null,null,null,"0106","Y","N","N"]
["0","107","107=WRy Blazing Door Close","walk","tag",null,null,null,null,"0107","Y","N","N"]
["0","108","108=W1y Blazing Door (closes)","walk","tag",null,null,null,null,"0108","Y","N","N"]
["0","109","109=W1y Blazing Door (stays)","walk","tag",null,null,null,null,"0109","Y","N","N"]
["0","110","110=W1y Blazing Door Close","walk","tag",null,null,null,null,"0110","Y","N","N"]
["0","111","111=S1y Blazing Door (closes)","swtch","tag",null,null,null,null,"0111","Y","N","N"]
["0","112","112=S1y Blazing Door (stays)","swtch","tag",null,null,null,null,"0112","Y","N","N"]
["0","113","113=S1y Blazing Door Close","swtch","tag",null,null,null,null,"0113","Y","N","N"]
["0","114","114=SRy Blazing Door (closes)","swtch","tag",null,null,null,null,"0114","Y","N","N"]
["0","115","115=SRy Blazing Door (stays)","swtch","tag",null,null,null,null,"0115","Y","N","N"]
["0","116","116=SRy Blazing Door Close","swtch","tag",null,null,null,null,"0116","Y","N","N"]
["0","117","117=DRn Blazing Door (closes)","door",null,null,null,null,null,"0117","N","Y","N"]
["0","118","118=D1n Blazing Door (stays)","door",null,null,null,null,null,"0118","N","Y","N"]
["0","119","119=W1y RaiseToNearestFloor","walk","tag",null,null,null,null,"0119","Y","N","N"]
["0","120","120=WRy Blaze Down/Wait/Up/Stay","walk","tag",null,null,null,null,"0120","Y","N","N"]
["0","121","121=W1y Blaze Down/Wait/Up/Stay","walk","tag",null,null,null,null,"0121","Y","N","N"]
["0","122","122=S1y Blaze Down/Wait/Up/Stay","swtch","tag",null,null,null,null,"0122","Y","N","N"]
["0","123","123=SRy Blaze Down/Wait/Up/Stay","swtch","tag",null,null,null,null,"0123","Y","N","N"]
["0","124","124=D1n Door Slide Open/Close","door",null,null,null,null,null,"0124","N","Y","N"]
["0","125","125=W1y Monster Only Teleport","walk","tag",null,null,null,null,"0125","Y","N","N"]
["0","126","126=WRy Monster Only Teleport","walk","tag",null,null,null,null,"0126","Y","N","N"]
["0","127","127=S1y Build Stairs Turbo16","swtch","tag",null,null,null,null,"0127","Y","N","N"]
["0","128","128=WRy Raise to Nearest Floor","walk","tag",null,null,null,null,"0128","Y","N","N"]
["0","129","129=WRy Raise Floor Turbo","walk","tag",null,null,null,null,"0129","Y","N","N"]
["0","130","130=W1y Raise Floor Turbo","walk","tag",null,null,null,null,"0130","Y","N","N"]
["0","131","131=S1y Raise Floor Turbo","swtch","tag",null,null,null,null,"0131","Y","N","N"]
["0","132","132=SRy Raise Floor Turbo","swtch","tag",null,null,null,null,"0132","Y","N","N"]
["0","133","133=S1y Blaze Open Door Blue","swtch","tag",null,null,null,null,"0133","Y","N","N"]
["0","134","134=SRy Blaze Open Door Red","swtch","tag",null,null,null,null,"0134","Y","N","N"]
["0","135","135=S1y Blaze Open Door Red","swtch","tag",null,null,null,null,"0135","Y","N","N"]
["0","136","136=SRy Blaze Open Door Yellow","swtch","tag",null,null,null,null,"0136","Y","N","N"]
["0","137","137=S1y Blaze Open Door Yellow","swtch","tag",null,null,null,null,"0137","Y","N","N"]
["0","138","138=SRy Turn On Light","swtch","tag",null,null,null,null,"0138","Y","N","N"]
["0","139","139=SRy Turn Off Light","swtch","tag",null,null,null,null,"0139","Y","N","N"]
["0","140","140=S1y Raise Floor 512","swtch","tag",null,null,null,null,"0140","Y","N","N"]
["0","141","141=W1y Silent Ceiling Crush/Raise","walk","tag",null,null,null,null,"0141","Y","N","N"]
["1","000","000=--n nothing","misc",null,null,null,null,null,"1000","N","N","N"]
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["1","002","002=W1y Door (stays open)","walk","tag",null,null,null,null,"1002","Y","N","N"]
["1","003","003=W1y Close door","walk","tag",null,null,null,null,"1003","Y","N","N"]
["1","004","004=W1y Raise Door","walk","tag",null,null,null,null,"1004","Y","N","N"]
["1","005","005=W1y Floor rises to match highest Ngbr floor height","walk","tag",null,null,null,null,"1005","Y","N","N"]
["1","006","006=W1y Fast Crush & Raise","walk","tag",null,null,null,null,"1006","Y","N","N"]
["1","007","007=S1y Staircase rises up from floor in appropriate sectors","swtch","tag",null,null,null,null,"1007","Y","N","N"]
["1","008","008=W1y Stairs","walk","tag",null,null,null,null,"1008","Y","N","N"]
["1","009","009=S1y Floor lowers; Ngbr floor rises and changes type","swtch","tag",null,null,null,null,"1009","Y","N","N"]
["1","010","010=W1y Floor lowers for 3 sec, then rises","walk","tag",null,null,null,null,"1010","Y","N","N"]
["1","011","011=S1n End level. Go to next level","swtch",null,null,null,null,null,"1011","N","N","Y"]
["1","012","012=W1y LightTurnOn","walk","tag",null,null,null,null,"1012","Y","N","N"]
["1","013","013=W1y Brightness goes to 255","walk","tag",null,null,null,null,"1013","Y","N","N"]
["1","014","014=S1y Floor rises to 64 above Ngbr floor","swtch","tag",null,null,null,null,"1014","Y","N","N"]
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["1","016","016=W1y Close door for 30 sec, then opens","walk","tag",null,null,null,null,"1016","Y","N","N"]
["1","017","017=W1y StartSlowStrobing","walk","tag",null,null,null,null,"1017","Y","N","N"]
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["1","020","020=S1y Floor rises, texture and sector type change also","swtch","tag",null,null,null,null,"1020","Y","N","N"]
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["1","022","022=W1y Floor rises, texture and sector type change also","walk","tag",null,null,null,null,"1022","Y","N","N"]
["1","023","023=S1y Floor lowers to match lowest Ngbr sector","swtch","tag",null,null,null,null,"1023","Y","N","N"]
["1","024","024=G1y Raise Floor","misc","tag",null,null,null,null,"1024","Y","N","N"]
["1","025","025=W1y CeilingCrush&Raise","walk","tag",null,null,null,null,"1025","Y","N","N"]
["1","026","026=DRn Door. Blue key. Closes after 6 sec.","door",null,null,null,null,null,"1026","N","Y","N"]
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["1","028","028=DRn Door. Red key. Closes after 6 sec.","door",null,null,null,null,null,"1028","N","Y","N"]
["1","029","029=S1y Open Door, closes after 6 sec","swtch","tag",null,null,null,null,"1029","Y","N","N"]
["1","030","030=W1y Floor rises to 128 above Ngbr floor","walk","tag",null,null,null,null,"1030","Y","N","N"]
["1","031","031=D1n Door. (stays)","door",null,null,null,null,null,"1031","N","Y","N"]
["1","032","032=D1n Door. Blue key. (stays)","door",null,null,null,null,null,"1032","N","Y","N"]
["1","033","033=D1n Door. Yellow key. (stays)","door",null,null,null,null,null,"1033","N","Y","N"]
["1","034","034=D1n Door. Red key. (stays)","door",null,null,null,null,null,"1034","N","Y","N"]
["1","035","035=W1y Brightness goes to 0","walk","tag",null,null,null,null,"1035","Y","N","N"]
["1","036","036=W1y Floor lowers to 8 above next lowest Ngbr","walk","tag",null,null,null,null,"1036","Y","N","N"]
["1","037","037=W1y Floor lowers, change floor texture and sector type","walk","tag",null,null,null,null,"1037","Y","N","N"]
["1","038","038=W1y Floor lowers to match Ngbr","walk","tag",null,null,null,null,"1038","Y","N","N"]
["1","039","039=W1y Teleport to sector","walk","tag",null,null,null,null,"1039","Y","N","N"]
["1","040","040=W1y Ceiling rises to match Ngbr ceiling","walk","tag",null,null,null,null,"1040","Y","N","N"]
["1","041","041=S1y Ceiling lowers to floor","swtch","tag",null,null,null,null,"1041","Y","N","N"]
["1","042","042=SRy Close Door","swtch","tag",null,null,null,null,"1042","Y","N","N"]
["1","043","043=SRy Lower Ceiling To Floor","swtch","tag",null,null,null,null,"1043","Y","N","N"]
["1","044","044=W1y Ceiling lowers to 8 above floor","walk","tag",null,null,null,null,"1044","Y","N","N"]
["1","045","045=SRy Lower Floor","swtch","tag",null,null,null,null,"1045","Y","N","N"]
["1","046","046=G1y Opens Door (stays)","misc","tag",null,null,null,null,"1046","Y","N","N"]
["1","047","047=G1y Raise Floor to equal Ngbr sector type and texture","misc","tag",null,null,null,null,"1047","Y","N","N"]
["1","048","048=--n Animated, horizontally scrolling wall.","misc","tag",null,null,null,null,"1048","N","N","N"]
["1","049","049=S1y Ceiling Crush & Raise","swtch","tag",null,null,null,null,"1049","Y","N","N"]
["1","050","050=S1y Close Door","swtch","tag",null,null,null,null,"1050","Y","N","N"]
["1","051","051=S1n End level. Go to secret level 9.","swtch",null,null,null,null,null,"1051","N","N","Y"]
["1","052","052=W1n End level. Go to next level","walk",null,null,null,null,null,"1052","N","N","Y"]
["1","053","053=W1y Perpetual Platform Raise","walk","tag",null,null,null,null,"1053","Y","N","N"]
["1","054","054=W1y PlatformStop","walk","tag",null,null,null,null,"1054","Y","N","N"]
["1","055","055=S1y Raise Floor & Crush","swtch","tag",null,null,null,null,"1055","Y","N","N"]
["1","056","056=W1y Crushing floor rises to 8 below Ngbr ceiling","walk","tag",null,null,null,null,"1056","Y","N","N"]
["1","057","057=W1y Ceiling Crush Stop","walk","tag",null,null,null,null,"1057","Y","N","N"]
["1","058","058=W1y Floor rises 32","walk","tag",null,null,null,null,"1058","Y","N","N"]
["1","059","059=W1y Floor rises 8, texture and sector type change also","walk","tag",null,null,null,null,"1059","Y","N","N"]
["1","060","060=SRy Lower Floor to Lowest","swtch","tag",null,null,null,null,"1060","Y","N","N"]
["1","061","061=SRy Opens Door","swtch","tag",null,null,null,null,"1061","Y","N","N"]
["1","062","062=SRy Floor lowers for 3 sec, then rises","swtch","tag",null,null,null,null,"1062","Y","N","N"]
["1","063","063=SRy Open Door (closes)","swtch","tag",null,null,null,null,"1063","Y","N","N"]
["1","064","064=SRy Raise Floor","swtch","tag",null,null,null,null,"1064","Y","N","N"]
["1","065","065=SRy Raise Floor_Crush","swtch","tag",null,null,null,null,"1065","Y","N","N"]
["1","066","066=SRy Raise Floor 24","swtch","tag",null,null,null,null,"1066","Y","N","N"]
["1","067","067=SRy Raise Floor 32","swtch","tag",null,null,null,null,"1067","Y","N","N"]
["1","068","068=SRy Raise Floor Near & Change texture/type","swtch","tag",null,null,null,null,"1068","Y","N","N"]
["1","069","069=SRy Raise To Nearest Floor","swtch","tag",null,null,null,null,"1069","Y","N","N"]
["1","070","070=SRy Sector floor drops quickly to 8 above Ngbr","swtch","tag",null,null,null,null,"1070","Y","N","N"]
["1","071","071=S1y Turbo_Lower Floor","swtch","tag",null,null,null,null,"1071","Y","N","N"]
["1","072","072=WRy Ceiling Crush","walk","tag",null,null,null,null,"1072","Y","N","N"]
["1","073","073=WRy Start crushing ceiling, slow crush/fast damage","walk","tag",null,null,null,null,"1073","Y","N","N"]
["1","074","074=WRy Stops crushing ceiling","walk","tag",null,null,null,null,"1074","Y","N","N"]
["1","075","075=WRy Close Door","walk","tag",null,null,null,null,"1075","Y","N","N"]
["1","076","076=WRy Close Door for 30 sec","walk","tag",null,null,null,null,"1076","Y","N","N"]
["1","077","077=WRy Start crushing ceiling, fast crush/slow damage","walk","tag",null,null,null,null,"1077","Y","N","N"]
["1","078","078=WRy Lights to dimmest Ngbr","walk","tag",null,null,null,null,"1078","Y","N","N"]
["1","079","079=WRy Lights Very Dark","walk","tag",null,null,null,null,"1079","Y","N","N"]
["1","080","080=WRy Lights to Brightest Ngbr","walk","tag",null,null,null,null,"1080","Y","N","N"]
["1","081","081=WRy Light Turn On 255","walk","tag",null,null,null,null,"1081","Y","N","N"]
["1","082","082=WRy Floor lowers to equal Ngbr","walk","tag",null,null,null,null,"1082","Y","N","N"]
["1","083","083=WRy Lower Floor","walk","tag",null,null,null,null,"1083","Y","N","N"]
["1","084","084=WRy Lower Floor & Change texture/type","walk","tag",null,null,null,null,"1084","Y","N","N"]
["1","085","085=WRy LwrFloorRaiseCeiling","walk","tag",null,null,null,null,"1085","Y","N","N"]
["1","086","086=WRy Open Door (stays)","walk","tag",null,null,null,null,"1086","Y","N","N"]
["1","087","087=WRy Start moving floor (up/down every 5 sec)","walk","tag",null,null,null,null,"1087","Y","N","N"]
["1","088","088=WRy Floor lowers quickly for 3 sec, then rises","walk","tag",null,null,null,null,"1088","Y","N","N"]
["1","089","089=WRy Stops the up/down syndrome started by #87","walk","tag",null,null,null,null,"1089","Y","N","N"]
["1","090","090=WRy Open Door, closes after 6 sec","walk","tag",null,null,null,null,"1090","Y","N","N"]
["1","091","091=WRy Floor rises to 8 below Ngbr ceiling","walk","tag",null,null,null,null,"1091","Y","N","N"]
["1","092","092=WRy Raise Floor 24","walk","tag",null,null,null,null,"1092","Y","N","N"]
["1","093","093=WRy Raise Floor 24 & Change texture/type","walk","tag",null,null,null,null,"1093","Y","N","N"]
["1","094","094=WRy Raise Floor Crush","walk","tag",null,null,null,null,"1094","Y","N","N"]
["1","095","095=WRy Raise Floor to Ngbr & Change texture/type","walk","tag",null,null,null,null,"1095","Y","N","N"]
["1","096","096=WRy Raise To Short Texture","walk","tag",null,null,null,null,"1096","Y","N","N"]
["1","097","097=WRy Teleport to sector.","walk","tag",null,null,null,null,"1097","Y","N","N"]
["1","098","098=WRy Floor lowers to 8 above Ngbr","walk","tag",null,null,null,null,"1098","Y","N","N"]
["1","099","099=DRn Door (closes)","door",null,null,null,null,null,"1099","N","Y","N"]
["1","100","100=W1y Build Stairs Turbo 16","walk","tag",null,null,null,null,"1100","Y","N","N"]
["1","101","101=S1y Raise Floor","swtch","tag",null,null,null,null,"1101","Y","N","N"]
["1","102","102=S1y Floor lowers to equal Ngbr","swtch","tag",null,null,null,null,"1102","Y","N","N"]
["1","103","103=S1y Opens Door (stays open)","swtch","tag",null,null,null,null,"1103","Y","N","N"]
["1","104","104=W1y Light drops to lowest Ngbr light level","walk","tag",null,null,null,null,"1104","Y","N","N"]
["1","105","105=WRy Blazing Door (closes)","walk","tag",null,null,null,null,"1105","Y","N","N"]
["1","106","106=WRy Blazing Door (stays)","walk","tag",null,null,null,null,"1106","Y","N","N"]
["1","107","107=WRy Blazing Door Close","walk","tag",null,null,null,null,"1107","Y","N","N"]
["1","108","108=W1y Blazing Door (closes)","walk","tag",null,null,null,null,"1108","Y","N","N"]
["1","109","109=W1y Blazing Door (stays)","walk","tag",null,null,null,null,"1109","Y","N","N"]
["1","110","110=W1y Blazing Door Close","walk","tag",null,null,null,null,"1110","Y","N","N"]
["1","111","111=S1y Blazing Door (closes)","swtch","tag",null,null,null,null,"1111","Y","N","N"]
["1","112","112=S1y Blazing Door (stays)","swtch","tag",null,null,null,null,"1112","Y","N","N"]
["1","113","113=S1y Blazing Door Close","swtch","tag",null,null,null,null,"1113","Y","N","N"]
["1","114","114=SRy Blazing Door (closes)","swtch","tag",null,null,null,null,"1114","Y","N","N"]
["1","115","115=SRy Blazing Door (stays)","swtch","tag",null,null,null,null,"1115","Y","N","N"]
["1","116","116=SRy Blazing Door Close","swtch","tag",null,null,null,null,"1116","Y","N","N"]
["1","117","117=DRn Blazing Door (closes)","door",null,null,null,null,null,"1117","N","Y","N"]
["1","118","118=D1n Blazing Door (stays)","door",null,null,null,null,null,"1118","N","Y","N"]
["1","119","119=W1y RaiseToNearestFloor","walk","tag",null,null,null,null,"1119","Y","N","N"]
["1","120","120=WRy Blaze Down/Wait/Up/Stay","walk","tag",null,null,null,null,"1120","Y","N","N"]
["1","121","121=W1y Blaze Down/Wait/Up/Stay","walk","tag",null,null,null,null,"1121","Y","N","N"]
["1","122","122=S1y Blaze Down/Wait/Up/Stay","swtch","tag",null,null,null,null,"1122","Y","N","N"]
["1","123","123=SRy Blaze Down/Wait/Up/Stay","swtch","tag",null,null,null,null,"1123","Y","N","N"]
["1","124","124=D1n Door Slide Open/Close","door",null,null,null,null,null,"1124","N","Y","N"]
["1","125","125=W1y Monster Only Teleport","walk","tag",null,null,null,null,"1125","Y","N","N"]
["1","126","126=WRy Monster Only Teleport","walk","tag",null,null,null,null,"1126","Y","N","N"]
["1","127","127=S1y Build Stairs Turbo16","swtch","tag",null,null,null,null,"1127","Y","N","N"]
["1","128","128=WRy Raise to Nearest Floor","walk","tag",null,null,null,null,"1128","Y","N","N"]
["1","129","129=WRy Raise Floor Turbo","walk","tag",null,null,null,null,"1129","Y","N","N"]
["1","130","130=W1y Raise Floor Turbo","walk","tag",null,null,null,null,"1130","Y","N","N"]
["1","131","131=S1y Raise Floor Turbo","swtch","tag",null,null,null,null,"1131","Y","N","N"]
["1","132","132=SRy Raise Floor Turbo","swtch","tag",null,null,null,null,"1132","Y","N","N"]
["1","133","133=S1y Blaze Open Door Blue","swtch","tag",null,null,null,null,"1133","Y","N","N"]
["1","134","134=SRy Blaze Open Door Red","swtch","tag",null,null,null,null,"1134","Y","N","N"]
["1","135","135=S1y Blaze Open Door Red","swtch","tag",null,null,null,null,"1135","Y","N","N"]
["1","136","136=SRy Blaze Open Door Yellow","swtch","tag",null,null,null,null,"1136","Y","N","N"]
["1","137","137=S1y Blaze Open Door Yellow","swtch","tag",null,null,null,null,"1137","Y","N","N"]
["1","138","138=SRy Turn On Light","swtch","tag",null,null,null,null,"1138","Y","N","N"]
["1","139","139=SRy Turn Off Light","swtch","tag",null,null,null,null,"1139","Y","N","N"]
["1","140","140=S1y Raise Floor 512","swtch","tag",null,null,null,null,"1140","Y","N","N"]
["1","141","141=W1y Silent Ceiling Crush/Raise","walk","tag",null,null,null,null,"1141","Y","N","N"]
["2","000","000=--n nothing","misc",null,null,null,null,null,"2000","N","N","N"]
["2","001","001=DRn Door. closes after 6 sec.","door",null,null,null,null,null,"2001","N","Y","N"]
["2","002","002=W1y Door (stays open)","walk","tag",null,null,null,null,"2002","Y","N","N"]
["2","003","003=W1y Close door","walk","tag",null,null,null,null,"2003","Y","N","N"]
["2","004","004=W1y Raise Door","walk","tag",null,null,null,null,"2004","Y","N","N"]
["2","005","005=W1y Floor rises to match highest Ngbr floor height","walk","tag",null,null,null,null,"2005","Y","N","N"]
["2","006","006=W1y Fast Crush & Raise","walk","tag",null,null,null,null,"2006","Y","N","N"]
["2","007","007=S1y Staircase rises up from floor in appropriate sectors","swtch","tag",null,null,null,null,"2007","Y","N","N"]
["2","008","008=W1y Stairs","walk","tag",null,null,null,null,"2008","Y","N","N"]
["2","009","009=S1y Floor lowers; Ngbr floor rises and changes type","swtch","tag",null,null,null,null,"2009","Y","N","N"]
["2","010","010=W1y Floor lowers for 3 sec, then rises","walk","tag",null,null,null,null,"2010","Y","N","N"]
["2","011","011=S1n End level. Go to next level","swtch",null,null,null,null,null,"2011","N","N","Y"]
["2","012","012=W1y LightTurnOn","walk","tag",null,null,null,null,"2012","Y","N","N"]
["2","013","013=W1y Brightness goes to 255","walk","tag",null,null,null,null,"2013","Y","N","N"]
["2","014","014=S1y Floor rises to 64 above Ngbr floor","swtch","tag",null,null,null,null,"2014","Y","N","N"]
["2","015","015=S1y RaiseFloor24","swtch","tag",null,null,null,null,"2015","Y","N","N"]
["2","016","016=W1y Close door for 30 sec, then opens","walk","tag",null,null,null,null,"2016","Y","N","N"]
["2","017","017=W1y StartSlowStrobing","walk","tag",null,null,null,null,"2017","Y","N","N"]
["2","018","018=S1y Floor rises to equal first Ngbr floor","swtch","tag",null,null,null,null,"2018","Y","N","N"]
["2","019","019=W1y Floor lowers to equal Ngbring sector's floor","walk","tag",null,null,null,null,"2019","Y","N","N"]
["2","020","020=S1y Floor rises, texture and sector type change also","swtch","tag",null,null,null,null,"2020","Y","N","N"]
["2","021","021=S1y Lower floor for 3 sec, then raise to 8 below Ngbr ceiling","swtch","tag",null,null,null,null,"2021","Y","N","N"]
["2","022","022=W1y Floor rises, texture and sector type change also","walk","tag",null,null,null,null,"2022","Y","N","N"]
["2","023","023=S1y Floor lowers to match lowest Ngbr sector","swtch","tag",null,null,null,null,"2023","Y","N","N"]
["2","024","024=G1y Raise Floor","misc","tag",null,null,null,null,"2024","Y","N","N"]
["2","025","025=W1y CeilingCrush&Raise","walk","tag",null,null,null,null,"2025","Y","N","N"]
["2","026","026=DRn Door. Blue key. Closes after 6 sec.","door",null,null,null,null,null,"2026","N","Y","N"]
["2","027","027=DRn Door. Yellow key. Closes after 6 sec.","door",null,null,null,null,null,"2027","N","Y","N"]
["2","028","028=DRn Door. Red key. Closes after 6 sec.","door",null,null,null,null,null,"2028","N","Y","N"]
["2","029","029=S1y Open Door, closes after 6 sec","swtch","tag",null,null,null,null,"2029","Y","N","N"]
["2","030","030=W1y Floor rises to 128 above Ngbr floor","walk","tag",null,null,null,null,"2030","Y","N","N"]
["2","031","031=D1n Door. (stays)","door",null,null,null,null,null,"2031","N","Y","N"]
["2","032","032=D1n Door. Blue key. (stays)","door",null,null,null,null,null,"2032","N","Y","N"]
["2","033","033=D1n Door. Yellow key. (stays)","door",null,null,null,null,null,"2033","N","Y","N"]
["2","034","034=D1n Door. Red key. (stays)","door",null,null,null,null,null,"2034","N","Y","N"]
["2","035","035=W1y Brightness goes to 0","walk","tag",null,null,null,null,"2035","Y","N","N"]
["2","036","036=W1y Floor lowers to 8 above next lowest Ngbr","walk","tag",null,null,null,null,"2036","Y","N","N"]
["2","037","037=W1y Floor lowers, change floor texture and sector type","walk","tag",null,null,null,null,"2037","Y","N","N"]
["2","038","038=W1y Floor lowers to match Ngbr","walk","tag",null,null,null,null,"2038","Y","N","N"]
["2","039","039=W1y Teleport to sector","walk","tag",null,null,null,null,"2039","Y","N","N"]
["2","040","040=W1y Ceiling rises to match Ngbr ceiling","walk","tag",null,null,null,null,"2040","Y","N","N"]
["2","041","041=S1y Ceiling lowers to floor","swtch","tag",null,null,null,null,"2041","Y","N","N"]
["2","042","042=SRy Close Door","swtch","tag",null,null,null,null,"2042","Y","N","N"]
["2","043","043=SRy Lower Ceiling To Floor","swtch","tag",null,null,null,null,"2043","Y","N","N"]
["2","044","044=W1y Ceiling lowers to 8 above floor","walk","tag",null,null,null,null,"2044","Y","N","N"]
["2","045","045=SRy Lower Floor","swtch","tag",null,null,null,null,"2045","Y","N","N"]
["2","046","046=G1y Opens Door (stays)","misc","tag",null,null,null,null,"2046","Y","N","N"]
["2","047","047=G1y Raise Floor to equal Ngbr sector type and texture","misc","tag",null,null,null,null,"2047","Y","N","N"]
["2","048","048=--n Animated, horizontally scrolling wall.","misc","tag",null,null,null,null,"2048","N","N","N"]
["2","049","049=S1y Ceiling Crush & Raise","swtch","tag",null,null,null,null,"2049","Y","N","N"]
["2","050","050=S1y Close Door","swtch","tag",null,null,null,null,"2050","Y","N","N"]
["2","051","051=S1n End level. Go to secret level 9.","swtch",null,null,null,null,null,"2051","N","N","Y"]
["2","052","052=W1n End level. Go to next level","walk",null,null,null,null,null,"2052","N","N","Y"]
["2","053","053=W1y Perpetual Platform Raise","walk","tag",null,null,null,null,"2053","Y","N","N"]
["2","054","054=W1y PlatformStop","walk","tag",null,null,null,null,"2054","Y","N","N"]
["2","055","055=S1y Raise Floor & Crush","swtch","tag",null,null,null,null,"2055","Y","N","N"]
["2","056","056=W1y Crushing floor rises to 8 below Ngbr ceiling","walk","tag",null,null,null,null,"2056","Y","N","N"]
["2","057","057=W1y Ceiling Crush Stop","walk","tag",null,null,null,null,"2057","Y","N","N"]
["2","058","058=W1y Floor rises 32","walk","tag",null,null,null,null,"2058","Y","N","N"]
["2","059","059=W1y Floor rises 8, texture and sector type change also","walk","tag",null,null,null,null,"2059","Y","N","N"]
["2","060","060=SRy Lower Floor to Lowest","swtch","tag",null,null,null,null,"2060","Y","N","N"]
["2","061","061=SRy Opens Door","swtch","tag",null,null,null,null,"2061","Y","N","N"]
["2","062","062=SRy Floor lowers for 3 sec, then rises","swtch","tag",null,null,null,null,"2062","Y","N","N"]
["2","063","063=SRy Open Door (closes)","swtch","tag",null,null,null,null,"2063","Y","N","N"]
["2","064","064=SRy Raise Floor","swtch","tag",null,null,null,null,"2064","Y","N","N"]
["2","065","065=SRy Raise Floor_Crush","swtch","tag",null,null,null,null,"2065","Y","N","N"]
["2","066","066=SRy Raise Floor 24","swtch","tag",null,null,null,null,"2066","Y","N","N"]
["2","067","067=SRy Raise Floor 32","swtch","tag",null,null,null,null,"2067","Y","N","N"]
["2","068","068=SRy Raise Floor Near & Change texture/type","swtch","tag",null,null,null,null,"2068","Y","N","N"]
["2","069","069=SRy Raise To Nearest Floor","swtch","tag",null,null,null,null,"2069","Y","N","N"]
["2","070","070=SRy Sector floor drops quickly to 8 above Ngbr","swtch","tag",null,null,null,null,"2070","Y","N","N"]
["2","071","071=S1y Turbo_Lower Floor","swtch","tag",null,null,null,null,"2071","Y","N","N"]
["2","072","072=WRy Ceiling Crush","walk","tag",null,null,null,null,"2072","Y","N","N"]
["2","073","073=WRy Start crushing ceiling, slow crush/fast damage","walk","tag",null,null,null,null,"2073","Y","N","N"]
["2","074","074=WRy Stops crushing ceiling","walk","tag",null,null,null,null,"2074","Y","N","N"]
["2","075","075=WRy Close Door","walk","tag",null,null,null,null,"2075","Y","N","N"]
["2","076","076=WRy Close Door for 30 sec","walk","tag",null,null,null,null,"2076","Y","N","N"]
["2","077","077=WRy Start crushing ceiling, fast crush/slow damage","walk","tag",null,null,null,null,"2077","Y","N","N"]
["2","078","078=WRy Lights to dimmest Ngbr","walk","tag",null,null,null,null,"2078","Y","N","N"]
["2","079","079=WRy Lights Very Dark","walk","tag",null,null,null,null,"2079","Y","N","N"]
["2","080","080=WRy Lights to Brightest Ngbr","walk","tag",null,null,null,null,"2080","Y","N","N"]
["2","081","081=WRy Light Turn On 255","walk","tag",null,null,null,null,"2081","Y","N","N"]
["2","082","082=WRy Floor lowers to equal Ngbr","walk","tag",null,null,null,null,"2082","Y","N","N"]
["2","083","083=WRy Lower Floor","walk","tag",null,null,null,null,"2083","Y","N","N"]
["2","084","084=WRy Lower Floor & Change texture/type","walk","tag",null,null,null,null,"2084","Y","N","N"]
["2","085","085=WRy LwrFloorRaiseCeiling","walk","tag",null,null,null,null,"2085","Y","N","N"]
["2","086","086=WRy Open Door (stays)","walk","tag",null,null,null,null,"2086","Y","N","N"]
["2","087","087=WRy Start moving floor (up/down every 5 sec)","walk","tag",null,null,null,null,"2087","Y","N","N"]
["2","088","088=WRy Floor lowers quickly for 3 sec, then rises","walk","tag",null,null,null,null,"2088","Y","N","N"]
["2","089","089=WRy Stops the up/down syndrome started by #87","walk","tag",null,null,null,null,"2089","Y","N","N"]
["2","090","090=WRy Open Door, closes after 6 sec","walk","tag",null,null,null,null,"2090","Y","N","N"]
["2","091","091=WRy Floor rises to 8 below Ngbr ceiling","walk","tag",null,null,null,null,"2091","Y","N","N"]
["2","092","092=WRy Raise Floor 24","walk","tag",null,null,null,null,"2092","Y","N","N"]
["2","093","093=WRy Raise Floor 24 & Change texture/type","walk","tag",null,null,null,null,"2093","Y","N","N"]
["2","094","094=WRy Raise Floor Crush","walk","tag",null,null,null,null,"2094","Y","N","N"]
["2","095","095=WRy Raise Floor to Ngbr & Change texture/type","walk","tag",null,null,null,null,"2095","Y","N","N"]
["2","096","096=WRy Raise To Short Texture","walk","tag",null,null,null,null,"2096","Y","N","N"]
["2","097","097=WRy Teleport to sector.","walk","tag",null,null,null,null,"2097","Y","N","N"]
["2","098","098=WRy Floor lowers to 8 above Ngbr","walk","tag",null,null,null,null,"2098","Y","N","N"]
["2","099","099=--n Effect_Scroll_Right","misc","tag",null,null,null,null,"2099","N","N","N"]
["2","100","100=WRy Raise_Door_Turbo","walk","tag",null,null,null,null,"2100","Y","N","N"]
["2","101","101=S1y Raise_Floor","swtch","tag",null,null,null,null,"2101","Y","N","N"]
["2","102","102=S1y Lower_Floor","swtch","tag",null,null,null,null,"2102","Y","N","N"]
["2","103","103=S1y Open_Door","swtch","tag",null,null,null,null,"2103","Y","N","N"]
["2","104","104=W1y Lights_To_Dimmest_Near","walk","tag",null,null,null,null,"2104","Y","N","N"]
["2","105","105=W1n SecretExit","walk","tag",null,null,null,null,"2105","N","N","N"]
["2","106","106=W1y Build_Stairs_16","walk","tag",null,null,null,null,"2106","Y","N","N"]
["2","107","107=S1y Build_Stairs_16","swtch","tag",null,null,null,null,"2107","Y","N","N"]
["3","000","000=None","misc",null,null,null,null,null,"3000","N","N","N"]
["3","001","001=PolyObj_StartLine","misc","po","mirror","sound",null,null,"3001","N","N","N"]
["3","002","002=Polyobj_RotateLeft","misc","po","speed","angle",null,null,"3002","N","N","N"]
["3","003","003=Polyobj_RotateRight","misc","po","speed","angle",null,null,"3003","N","N","N"]
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["3","005","005=PolyObj_ExplicitLine","misc","po","order","mirror","sound",null,"3005","N","N","N"]
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["3","008","008=Polyobj_DoorSlide","misc","po","speed","angle","distance","delay","3008","N","N","N"]
["3","010","010=Door_Close","door","tag","speed",null,null,null,"3010","Y","Y","N"]
["3","011","011=Door_Open","door","tag","speed",null,null,null,"3011","Y","Y","N"]
["3","012","012=Door_Raise","door","tag","speed","delay",null,null,"3012","Y","Y","N"]
["3","013","013=Door_LockedRaise","door","tag","speed","delay","lock",null,"3013","Y","Y","N"]
["3","020","020=Floor_LowerByValue","floor","tag","speed","height",null,null,"3020","Y","N","N"]
["3","021","021=Floor_LowerToLowest","floor","tag","speed",null,null,null,"3021","Y","N","N"]
["3","022","022=Floor_LowerToNearest","floor","tag","speed",null,null,null,"3022","Y","N","N"]
["3","023","023=Floor_RaiseByValue","floor","tag","speed","height",null,null,"3023","Y","N","N"]
["3","024","024=Floor_RaiseToHighest","floor","tag","speed",null,null,null,"3024","Y","N","N"]
["3","025","025=Floor_RaiseToNearest","floor","tag","speed",null,null,null,"3025","Y","N","N"]
["3","026","026=Stairs_BuildDown","stair","tag","speed","height","delay","reset","3026","Y","N","N"]
["3","027","027=Stairs_BuildUp","stair","tag","speed","height","delay","reset","3027","Y","N","N"]
["3","028","028=Floor_RaiseAndCrush","floor","tag","speed","crush",null,null,"3028","Y","N","N"]
["3","029","029=Pillar_Build","floor","tag","speed","height",null,null,"3029","Y","N","N"]
["3","030","030=Pillar_Open","floor","tag","speed","f_height","c_height",null,"3030","Y","N","N"]
["3","031","031=Stairs_BuildDownSync","stair","tag","speed","height","reset",null,"3031","Y","N","N"]
["3","032","032=Stairs_BuildUpSync","stair","tag","speed","height","reset",null,"3032","Y","N","N"]
["3","035","035=Floor_RaiseByValueTimes8","floor","tag","speed","height",null,null,"3035","Y","N","N"]
["3","036","036=Floor_LowerByValueTimes8","floor","tag","speed","height",null,null,"3036","Y","N","N"]
["3","040","040=Ceiling_LowerByValue","ceilg","tag","speed","height",null,null,"3040","Y","N","N"]
["3","041","041=Ceiling_RaiseByValue","ceilg","tag","speed","height",null,null,"3041","Y","N","N"]
["3","042","042=Ceiling_CrushAndRaise","ceilg","tag","speed","crush",null,null,"3042","Y","N","N"]
["3","043","043=Ceiling_LowerAndCrush","ceilg","tag","speed","crush",null,null,"3043","Y","N","N"]
["3","044","044=Ceiling_CrushStop","ceilg","tag",null,null,null,null,"3044","Y","N","N"]
["3","045","045=Ceiling_CrushRaiseAndStay","ceilg","tag","speed","crush",null,null,"3045","Y","N","N"]
["3","046","046=Floor_CrushStop","floor","tag",null,null,null,null,"3046","Y","N","N"]
["3","060","060=Plat_PerpetualRaise","floor","tag","speed","delay",null,null,"3060","Y","N","N"]
["3","061","061=Plat_Stop","floor","tag",null,null,null,null,"3061","Y","N","N"]
["3","062","062=Plat_DownWaitUpStay","floor","tag","speed","delay",null,null,"3062","Y","N","N"]
["3","063","063=Plat_DownByValue","floor","tag","speed","delay","height",null,"3063","Y","N","N"]
["3","064","064=Plat_UpWaitDownStay","floor","tag","speed","delay",null,null,"3064","Y","N","N"]
["3","065","065=Plat_UpByValue","floor","tag","speed","delay","height",null,"3065","Y","N","N"]
["3","066","066=Floor_LowerInstant","floor","tag","height",null,null,null,"3066","Y","N","N"]
["3","067","067=Floor_RaiseInstant","floor","tag","height",null,null,null,"3067","Y","N","N"]
["3","068","068=Floor_MoveToValueTimes8","floor","tag","speed","height","negative",null,"3068","Y","N","N"]
["3","069","069=Ceiling_MoveToValueTimes8","ceilg","tag","speed","height","negative",null,"3069","Y","N","N"]
["3","070","070=Teleport","tport","tid",null,null,null,null,"3070","N","N","N"]
["3","071","071=Teleport_NoFog","tport","tid",null,null,null,null,"3071","N","N","N"]
["3","072","072=ThrustThing","thng","angle","distance",null,null,null,"3072","N","N","N"]
["3","073","073=DamageThing","thng","damage",null,null,null,null,"3073","N","N","N"]
["3","074","074=Teleport_NewMap","tport","map","position",null,null,null,"3074","N","N","Y"]
["3","075","075=Teleport_EndGame","tport",null,null,null,null,null,"3075","N","N","Y"]
["3","080","080=ACS_Execute","misc","script","map",null,null,null,"3080","N","N","N"]
["3","081","081=ACS_Suspend","misc","script","map",null,null,null,"3081","N","N","N"]
["3","082","082=ACS_Terminate","misc","script","map",null,null,null,"3082","N","N","N"]
["3","083","083=ACS_LockedExecute","misc","script","map","s_arg1","s_arg2","lock","3083","N","N","N"]
["3","090","090=Polyobj_OR_RotateLeft","misc","po","speed","angle",null,null,"3090","N","N","N"]
["3","091","091=Polyobj_OR_RotateRight","misc","po","speed","angle",null,null,"3091","N","N","N"]
["3","092","092=Polyobj_OR_Move","misc","po","speed","angle","distance",null,"3092","N","N","N"]
["3","093","093=Polyobj_OR_MoveTimes8","misc","po","speed","angle","distance",null,"3093","N","N","N"]
["3","094","094=Pillar_BuildAndCrush","floor","tag","speed","height","crush",null,"3094","Y","N","N"]
["3","095","095=FloorAndCeiling_LowerByValue","floor","tag","speed","height",null,null,"3095","Y","N","N"]
["3","096","096=FloorAndCeiling_RaiseByValue","floor","tag","speed","height",null,null,"3096","Y","N","N"]
["3","100","100=Scroll_Texture_Left","misc","speed",null,null,null,null,"3100","N","N","N"]
["3","101","101=Scroll_Texture_Right","misc","speed",null,null,null,null,"3101","N","N","N"]
["3","102","102=Scroll_Texture_Up","misc","speed",null,null,null,null,"3102","N","N","N"]
["3","103","103=Scroll_Texture_Down","misc","speed",null,null,null,null,"3103","N","N","N"]
["3","109","109=Light_ForceLightning","light",null,null,null,null,null,"3109","N","N","N"]
["3","110","110=Light_RaiseByValue","light","tag","value",null,null,null,"3110","Y","N","N"]
["3","111","111=Light_LowerByValue","light","tag","value",null,null,null,"3111","Y","N","N"]
["3","112","112=Light_ChangeToValue","light","tag","value",null,null,null,"3112","Y","N","N"]
["3","113","113=Light_Fade","light","tag","value","tics",null,null,"3113","Y","N","N"]
["3","114","114=Light_Glow","light","tag","upper","lower","tics",null,"3114","Y","N","N"]
["3","115","115=Light_Flicker","light","tag","upper","lower",null,null,"3115","Y","N","N"]
["3","116","116=Light_Strobe","light","tag","upper","lower","u-tics","l-tics","3116","Y","N","N"]
["3","120","120=Radius_Quake","misc","intense","duration","damrad","tremrad","tid","3120","N","N","N"]
["3","121","121=Line_SetIdentification","misc","line",null,null,null,null,"3121","N","N","N"]
["3","129","129=UsePuzzleItem","misc","item","script","s_arg1","s_arg2","s_arg3","3129","N","N","N"]
["3","130","130=Thing_Activate","thing","tid",null,null,null,null,"3130","N","N","N"]
["3","131","131=Thing_Deactivate","thing","tid",null,null,null,null,"3131","N","N","N"]
["3","132","132=Thing_Remove","thing","tid",null,null,null,null,"3132","N","N","N"]
["3","133","133=Thing_Destroy","thing","tid",null,null,null,null,"3133","N","N","N"]
["3","134","134=Thing_Projectile","thing","tid","type","angle","speed","vspeed","3134","N","N","N"]
["3","135","135=Thing_Spawn","thing","tid","type","angle",null,null,"3135","N","N","N"]
["3","136","136=Thing_ProjectileGravity","thing","tid","type","angle","speed","vspeed","3136","N","N","N"]
["3","137","137=Thing_SpawnNoFog","thing","tid","type","angle",null,null,"3137","N","N","N"]
["3","138","138=Floor_Waggle","floor",null,null,null,null,null,"3138","N","N","N"]
["3","140","140=Sector_ChangeSound","misc","tag","sound",null,null,null,"3140","Y","N","N"]